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Adm Akbar
State War Academy Caldari State
1
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Posted - 2012.01.30 23:44:00 -
[1] - Quote
Maybe it has been brought up before but, i figured i would start the convo again about this fail. I will start by saying that i trained my Hardner skills to V, now saying that, i am not getting what i trained for, but i am getting neg effects for other things, let me explain. If am using Ballistic Control System, and i put a rig with the same effect, boom i get stacking penalties, and that goes for any other modules with the same effect. Now i say if i trained my Hardner skills shouldn't i get the benefits on Modules and Rig's, i mean i trained the skill, i should reap the benefits. You cant have a set-up where the negative effects cross Modules and Rigs, but my trained skills only work for Modules, DOES THAT MAKE SENSE! Now you can either fix this by lowering the % on rig hardners and let the Trained skill effect them, or just leave the % as is and let the Skill effect the Rigs, I prefer the later.
Im mainly ranting because for some reason, it just pissed me off noticing this for the umpteen time, and it just doesn't seem fair.
Thats All i Got , hope some Devs sees this and does something ...or maybe peeps can start ranting too. |

Adm Akbar
State War Academy Caldari State
1
|
Posted - 2012.01.31 09:20:00 -
[2] - Quote
Urgg....maybe i went on and on...with my explanation. Yes i know that Rigs and Modules are different. To put it simply if the negative effects of stacking cross between Modules and Rigs, my trained skills effects should also cross between Modules and rigs. Does that make sense i think it does, anyway i knew someone was gonna come out with the Rigs are not Modules thing, but can you explain stacking effects between Rigs and Modules if they are different. |

Adm Akbar
State War Academy Caldari State
1
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Posted - 2012.01.31 15:49:00 -
[3] - Quote
Nex apparatu5 are you serious ......
Edit: and by your logic, the +armor% skills would affect plates, energized regenerative membranes, and trimarks, and if you can't figure out how that would be bad, well that would explain a lot actually.
Those things are affected by skills....duh....because they stack on the baseline Hit points which are dictated by your skills and ship. Resistance Rigs and Mods ...are different in name only, they basically do the same thing. So i say again if Negative effects are gonna crossover from Rigs and Mods, then should Hardener skills effect Rigs.
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Adm Akbar
State War Academy Caldari State
1
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Posted - 2012.02.01 00:18:00 -
[4] - Quote
Zhilia Mann ....yeah i understand the stacking penalty...its not rocket science....and the last thing you said, was previously said ...my hardener skills don't affect rigs because they are rigs, well that has been pointed out.
So because they are different in name only....things are not going to change LoL well maybe one say. |

Adm Akbar
State War Academy Caldari State
1
|
Posted - 2012.02.01 20:39:00 -
[5] - Quote
OMG ....yeah i did filter all the information about rigs being different from mods....because they are lost when removed and yatta yatta yatta.....jeez. Obviously people like to defend the status quo....so im ending this post here.
Good Bye |
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